HTML5 Canvas: What Does the Future Hold?

HTML5 Canvas

HTML5 Canvas is becoming more popular these days as it is the thing behind creating games. Even though it is not a programming language like JavaScript, it delivers API’s for new solutions like WebGL, WebAudio or Canvas. These are responsible for important parts in creating games which allows them to run in a browser. Its foundation of Canvas makes programming graphic displays possible. In addition to WebGL, it allows designers to create graphics that are accelerated hardware by GPU. Thanks to this HTML5 games are very efficient, playable and impressive.

What is HTML5 Canvas

HTML5 Canvas has been entwined into the fabric of the internet since it was developed by Apple in 2004. It gives us an environment to create graphics and art using JavaScript. It gives you the capability to create games, interactive charts and to manipulate videos. HTML5 canvas is resolution dependent that condenses its content using pixels; not vectors or outputs raster images instead of code. It is more efficient when condensing objects at one time while animating; using ‘requestAnimationFrame’ method. It is supported by all browsers.  HTML5 canvas was removed from Chrome’s DevTools sometime in 2015 due to advertisers exploiting the canvas elements to profile graphic cards of users and track their activity called ‘Canvas fingerprinting’.  However, Firefox has reserved this tool for debugging animation frames which is useful for building visualisations and games.

What Does the Future Hold for HTML5 Canvas

HTML5 Canvas will play a big role in the way virtual reality progresses. The way that the computing power of rising internet speeds, smartphones and the standard for progressive web apps;  the obstacles to providing virtual reality to internet users will lessen significantly. Canvas’ speed will become the ideal candidate for building virtual reality experiences as well as the popularity of JavaScript, shortage will not exist for those who will create them.  This will allow companies to connect with customers on a deeper level using virtual reality to design advertising such as visualising clothing for prospective customers.

Advantages and Disadvantages of HTML5 Canvas

Using HTML5 Canvas over Flash in creating games can be more beneficial due to its one code base that allows running games on any device, it works in directly in any browser without additional plugins, possibility to create games for computers and mobile devices; it’s a vast, dynamically expanding society, unnecessary to install game on device and the possibility to create multiplayer games using WebSocket technology for client-server communication. The downside to HTML5 Canvas is the lack of or partial WebGL support on mobile devices, incomplete specification, and low efficiency on mobile devices when optimisation is not followed through.

In conclusion HTML5 Canvas is becoming more popular in the days and years to come with its ability to create graphics for games among others. If you are looking for more information regarding HTML5 Canvas, contact our experienced representatives today at www.tristarwebsolutions.co.uk.

Comments are closed.